Kentucky governor blames violent video games, movies, not guns for school shootings
By Scott Wartman
Why is he convinced that it’s video games and not guns? Because when he went to school in New England, students would bring guns in for show-and-tell.
“Sometimes they’d be in kids’ lockers,” Bevin said. “Nobody even thought about shooting other people with them. So it’s not a gun problem.”
Bevin claimed there were more guns per capita 50 to 100 years ago than now. A report commissioned by Congress in 2012 disputed that. The number of firearms per capita in the United States doubled since 1968, going from one firearm for every two people to one firearm for every person, according to the report performed by the Congressional Research Service.
Experts: The Myth of Video Games Making Killers Is ‘Nuts’
By Tanya Basu
Video games have long been blamed for violent tendencies. The theory is that viewing and pretending to do violent things somehow rewires a person’s emotions and neurology and makes them more likely to think it’s okay to do something horrific, like use a rifle to massacre students and unarmed teachers at a school or a mass shooting.
That’s blatantly untrue, though, and been proven to be so for years now.
Chris Ferguson is a professor of psychology at Stetson University. He has extensively studied how video games affect violence.
“Trump’s claim is nuts,” he told The Daily Beast. “It’s long been discredited. This is not a thing.”