On GW:EN’s shortcomings.
Spoilers galore so steer clear if you haven’t completed the game.
Xfire stats. [via]
“World of Warcraft logged over 440,000 hours of gameplay on average per day. … The second most popular MMO was Guild Wars, logging 59,199 average hours per day …”
I would really like to hear your comments on GW:EN.
I’m still organising my thoughts and trying to put things into proper perspective.
It’s been 10 months since the release of the last campaign. Sure, you do have to make allowances for the fact GW:EN is an expansion rather than a full campaign but ArenaNet had a lot of time to focus exclusively on this.
At times, GW:EN comes across as a mere preview of things to come but it mostly covers familiar ground and remixes old themes. As GW experiences go, this is decidedly safe and bland.